DirectXTK Classes
- CommonStates
- DeviceResources: Abstraction for device and swapchain, and optionally, a depth buffer.
- Effects
- Model: This is a class hierarchy for drawing simple meshes with support for loading models from Visual Studio 3D Starter Kit .CMO files, legacy DirectX SDK .SDKMESH files, and .VBO files.
- PrimitiveBatch: Usage - [Draw Debug Shapes][Draw Debug Shapes]
- SpriteBatch
- StepTimer
- ToneMapPostProcess
- VertexTypes